The concrete and reusable outcomes of the OIG-project
- A blueprint (a plan) for making the cases for the game. This can be used by any teachers when collecting information to create an outbreak case.
- Several outbreak cases for anyone to use in their teaching and a game that facilitates learning the skills to investigate outbreaks and solve them as efficiently as possible. Link to the game.
- Instructions for teachers on how the game can be used for different learning purposes and for students on how to play.
- Databases of the actions created during the project